ovNow Community

Welcome to the Onverse Wiki! Onverse was a fun, populated, and free virtual world that was closed down January 7, 2018 shortly after the fiscal year of 2017 ended. The website was replaced with a message blaming hackers for the shutdown and informed readers to check back for updates, with none made since. Thank you for visiting and hopefully you will learn new information about Onverse that you didn't know before!

Onverse, LLC

The OV logo.

Onverse, LLC is a privately held company that was founded in late 2006 by the late Stephen M. Pierce II, former Design Manager for Sony Online Entertainment. He had grown tired of the corporate environment and felt he was "ready to build his own world". Development of the online world began in late 2007 when Pierce was able to convince an engineer, Wesley Macdonald, to take on the project as Chief Technology Officer. The staff soon expanded with the addition of Eric Hoefer (an artist), Ben Steele (an animator), and Scott Mitting (a web developer). After 18 months, the Windows client opened to a public beta on June 15, 2009. On August 6, 2009, the Mac OS X client was also opened to the public.

After 2009, Onverse downsized its development team and focused on marketing and financing opportunities. Scott and Ben moved onto other opportunities and Onverse took on a community manager and investor named Johana Schmitz to grow the guide team and provide support for world-building. Wesley moved to a consultant role after 2011.

The Game

Onverse was a free 3D virtual world, social network and gaming platform developed by Onverse, LLC. Its name is a portmanteau of "online" and "universe." Onverse is built on top of a highly modified version of the Torque Game Engine. Using Torque means it is available for Mac OS X, Windows, and Linux operating systems. The game can be run with high or low-detail graphics. High-detail produces better images, whereas low-detail reduces lag on less powerful computers. The patching system was developed in house, allowing it to be compatible with many operating systems.

The Players

In Onverse, you send requests to befriend another player, and they have the option to accept or decline your request. You can also right click an avatar then it will come up with a menu of choices being, Teleport, Ignore, Add, Profile (Web), and Home. You can access this same list of options by left clicking their name in the chat box.

The World

Virtual_World_-_Top_10_Reasons_to_Play_Onverse

Virtual World - Top 10 Reasons to Play Onverse

Top ten reasons to play Onverse.

The game has an open map style system where players are free to move about and interact with other players. There are places to explore and hang out with other players. Players can view the world from their current position by moving their camera around their avatar, or free-looking in the "equip mode". There are also items in the world that players can interact with such as chairs, animation points, doors, and lights. However, the world is not full of interactive physicals, and cannot be modified by player action outside of users' homes.

Currency

A gem worth 5 Player Points

Onverse's economy is supported with two currencies; those are Player Points and Cash Coins.

Player Points

Player Points (PPs) are used to buy various different items such as clothing, furniture, pets, homes, and rare items. Items purchasable for Player Points are indicated in stores with a blue or red glow beneath them. Player Points can be found in Onverse by using basic tools that are free of charge. They can also be collected with more advanced tools that cost a certain amount of Player Points or Cash Coins. You can use these tools to activate objects such as rocks, trashcans, butterflies, etc. for a random amount of Player Points. These objects can be found throughout the world of Onverse. You can see a list of all Player Point Targets by clicking here There are also games you can use to earn more player points, like icefall, or you can participate on events and if you win you earn a certain amount of PP (it's usually 2,500pp). Amounts of pp you can earn while pp hunting are 1, 5, 10, 25, though you can also earn rare amouts like 50, 100, and even 1000.

Cash Coins

Cash Coins (CCs) are used to buy premium items, higher quality clothing and furniture, larger homes, and a wider selection of anything that can be bought for Player Points. Items worth Cash Coins are indicated in stores with a yellow or gold glow beneath them. These are bought on the website with real money, awarded for winning a competition/event hosted by the Guide Team, or awarded for completing special offers on the website. Furthermore, Cash Coins can be converted in-game through Seymour the PP Dealing Duck into Player Points (with a 1:10 ratio), and Gold Keys that are worth CC, and Canned Food that can be worth CCs, which can be found while PP hunting.

Payment Options

  • Credit/Debit Card: Supported cards include MasterCard, American Express, Discover, and Visa.
  • PayPal: Log into your PayPal account to purchase Cash Coins, keeping your Credit/Debit card information even more secure.
  • Gift Cards: Purchase them at your local convenience store (Pharmacy Store, Grocery Store, Restaurant, or a Gas Station). - Ultimate Pay temporarily disabled due to company going bankrupt, however through some offers, you can still use the cards but will get less CC for it verses using a Prepaid Credit Card.
  • PayByCash: Mail a money order to Onverse, LLC located in Tempe, Arizona.

The Guide Team

There are three types of Guides on Onverse. These Guides are responsible for keeping control of the community, answering questions, and showing new people around. Guides are not hired by Onverse, although they do represent the main front in customer support for Onverse (in-game). They have their own chat channel in-game through which players can ask questions, report or ask for help. You can find a list of them by clicking here.

Guides

Guilds.jpeg

The Guide Team comprises of users who have been selected from the community to act as "customer service" for players in Onverse. Guides answer questions through guide chat as well as ensure that players in Onverse are following the Terms of Use. Guides have moderation powers and are chosen to be promoted by the Community Managers. They are in charge of hosting events and moderating Onverse. Their names appear as yellow in Onverse and red in Forums.

Senior Guides

Senior Guides have more responsibilities in the Guide Team. They have the same responsibilities as guides and each have a team of guides under them that they manage, ensuring that every guide has a leader to confide in. In addition, Senior Guides often have extra roles they are in charge of; such as forums and events, as well as training new guides. Their names appear as purple in Onverse and red in Forums.

Community Managers

There are normally 5-7 Community Managers in Onverse. They are promoted to maintain the community by the developers, especially by leading the Guide Team. They also promote, demote, kick and add guides to the guide team. Their names appear as salmon pink in Onverse and blue in Forums.

The Staff

There were technically three staff members working for Onverse, LLC upon closure. They were the developers of Onverse. Their names appeared in blue in Forums and a lighter blue in Onverse.

Development Team

There were three developers associated with Onverse. Their in-game names are: Eslayer, Wes and Timber. Each of these employees have been working with Onverse since before Onverse was released to the public in Beta (excluding Timber). Two other developers also used to be employed at Onverse, which are Ben and Smitting.

Upon the passing of the Founder and CEO of Onverse, Stephen M. Pierce II (StevEO), ownership of Onverse, LLC was passed onto his wife, Amilyn Davidson Pierce. Her in-game name was MrsStevEO. She was the CEO for 2.9 years.

Check the list of Developers for more information.

Community content is available under CC-BY-SA unless otherwise noted.